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Thread Statistics | Show CCP posts - 12 post(s) |

Sugar Kyle
The humbleless Crew
225
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Posted - 2013.05.02 15:16:00 -
[1] - Quote
Now to see the spawn rate. I'm quite hopeful about it. I do hope the tags to get closer to zero are fairly common. It would be a good way for newer players to keep above -5 till they are more situated as well as helping those who so fear sec loss a bit more incentive to taste the sweet nectar of explosions. Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
225
|
Posted - 2013.05.02 15:21:00 -
[2] - Quote
Two step wrote:How is it possible that someone so awesome as CCP Masterplan has so few likes? You people...
He obviously needs to both post more and do more low sec touching. Mmmm? Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
225
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Posted - 2013.05.02 15:37:00 -
[3] - Quote
CCP Masterplan wrote: Don't tempt me to start touching those places. I'm sure HR would have concerns.
Only if they file a complaint and what happens in low sec stays in low sec...
The concord standing thing is valid. I believe one of my accounts has pretty good standing from incursions? Do you get standings from that? I should maybe learn that system at some point. Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
225
|
Posted - 2013.05.02 15:38:00 -
[4] - Quote
Rengerel en Distel wrote:Zircon Dasher wrote:Two step wrote:How is it possible that someone so awesome as CCP Masterplan has so few likes? You people... Why would I give likes to people who appear to make raising sec status slower or more of a pita?  Um, did you even read the blog? How do you get slower out of that?
Removing chain ratting will slow down sec gain unless the buffs to sec gains on that rats is dramatic. Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
225
|
Posted - 2013.05.02 15:46:00 -
[5] - Quote
Aye. But for those that want to rat up their sec they are looking to receive a slight Nerf in comparison to what they can do now with chair. Ratting.
Personally I haven't made it past shooting one rat before I decide -9 something isn't so bad in a while. Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
225
|
Posted - 2013.05.02 15:50:00 -
[6] - Quote
War Kitten wrote:you won't have to jump around quite so much.
Nerfing piracy by catering to lazy? Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
225
|
Posted - 2013.05.02 15:56:00 -
[7] - Quote
Depends on if who is looking g at the problem. The sec gain gets harder the higher you are but that murky area is the one with the most occupants with the greatest needs. We all are going to see the best or most desirable area in different spots. Prob the middle will be the most rate in the end as a random unexpected bottleneck. Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
225
|
Posted - 2013.05.02 19:37:00 -
[8] - Quote
Solar Rift wrote:Just a few comments on the situation here:
Before fanfest, a few corp mates of mine and I had been speaking about how criminals lack any real consequence in eve for committing crimes in high sec. While the concept of lower security status is nice, their just isn't enough. We threw around the idea that once you breached a certain level of negative status that even the NPCs of either Concord or the Nation would actually actively pod criminals. Committing a series of crimes and being a known murderer should be neigh impossible to come back from in the eyes of justice.
However, before us is a way to make the a little easier to return to 0 security status. From a role-play perspective this seems backwards to me. Once you become a solid criminal their should be almost no way of coming back without working years and years to repair your reputation. In eve terms, perhaps several months of active work. Now, I accept that some bribery between the pc's and npc's may happen to get the system to think you are "ok" to people again, or great political forces but under the same concept, one would think a player could bribe Concord to do other things as well, like pay them to blow someone up for you. While this role-play aspect doesn't exist in game, it's just a point to look from when considering these tags.
My suggestions on making it harder to return to a neutral status:
* Character with a lower status than -7.0 will be podded in high sec by Concord or appropriate navy forces.
* Once you are at a negative security status you can only gain other negative status from killing npc's (such as negative for blowing up Sancha rats) but not gain any positive status from the actions in the eyes of the Empires and Concord.
* These tags would be the only means to raise status with the empires & concord.
* Increase the number of tags required by 10x while keeping the drop rate the same as intended now so that it takes many months (if not a year) of active work to finally get back to a point where you can re-enter high sec.
All of this is done to dissuade players from becoming criminals unless that is the intended life they want to have in eve. Players who become criminals in High Security space would really start to feel the actions upon them.
Let's not make it easier for griefers to return to high sec. Lets empower the police force so that the concept of High Security really means "high security".
Thanks for listening,
Solar Rift
The whole fun engaging play the game part doesn't seem to exist in the world of IRL months to pay off the punishment of playing the game here. Wow. This kinda reminds me of the permanent kicked from empire idea I often see.
Not everyone who lives in low sec and pvps is a griefer. Not everyone who wants an increased sec standing wants it to return to high sec. Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
227
|
Posted - 2013.05.04 20:32:00 -
[9] - Quote
Gimme more Cynos wrote:I would like to get the same option for empire standing. After all, why do piwates and highsec gankers get a "out of Jail with ISK" - card, while the PvE-Players with bad standings don't?
Never fear! You to can use tags to raise your security standing, a standing that is different from your faction standing, too! Even as a carebear. There is no genetic tests or screen checks to use tags 4 sec. Just tags and sweet, sweet ISK.
Sadly, pirates and gankers will have to continue to raise their faction standings the same way carebears do. However, we can now do it in the sweet safety of high sec in blinged out mission ships as well. Its win win! Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
230
|
Posted - 2013.05.08 05:48:00 -
[10] - Quote
Axyl Gaterau wrote:Gankers/Pirates cost Industry and miners BILLIONS every single day. They are griefers and criminals and they SHOULD have to work their butts-off to earn the right to be in HS again after they destroy their sec status and cost other players billions ... that is their penance. It isn't like someone MADE them do the things they do, they made the choice and they should have to pay the price! So what if the poor, poor ganker leaves EVE because it is too hard to raise his sec status ... good riddance! He/she should have thought about that before they went on their killing-spree!
Gankers lose a specific number of sec status point for each Hulk, Retriever or other industrial ship they attack and kill. I do not know exactly how many they lose for each offense but let's say for argument sake that it is .2 - .4. INSTEAD of letting them use tags for raising sec status, make them BUY their sec status back ... "pay a fine" if you will. Each Hulk they destroy costs the miner upwards of 255 million. So, they should pay a fine equivalent to the amount of isk they cost the person they attacked. Hit them where it hurts ... their wallet! Why not? They hit OURS!
I think this "Tags for sec status" is a huge mistake and a very bad decision. Instead of giving gankers a "free-pass" to be even MORE destructive and disruptive than they already are, why not give exhumers another mid and low slot so miners can defend themselves better? Better yet, make it so miners can "hire" a Concord escort for a reasonable price when they mine who will protect them from gankers? CCP, you have made life easy enough as it is for gankers and pirates. Why not help out the mining and industrial community for a change? Things are out of balance as it is and this "tags for sec status" idea is only going to create more imbalance.
There is so much anger here.
However, you do realize that high sec gankers are often rather comfortable at -10 and function just fine that way? They will probably be one of the smaller groups interested in tags 4 sec. Tilde soaked words from something kinda like a pirate. |

Sugar Kyle
The humbleless Crew
230
|
Posted - 2013.05.08 21:17:00 -
[11] - Quote
Gunner wrote:Malcanis wrote: That... that all sounds pretty good to me.
I'll definitely be encouraging CCP to make more changes to drive the effects you list. In fact we have already started.
You do realize the number of eve players that DIDN'T vote for you, now do you? Eve should be fun for all sorts of players, not only the quick fix, fast game gankers that invest **** all in the game, and will leave the minute another game gives them a quicker fix and faster game. In fact your CSM tag means nothing.
Don't worry, I voted for you Mal. Of course, I'm a pirate and by the rules and suggestions listed in the last several pages of this thread I should have had my rite to vote revoked the first time I engaged in PvP as just punishment for my crimes. Tilde soaked words from something kinda like a pirate. |
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